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AgapiteElemental : BaseCreature, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHued, IComparable<Mobile>, ISerializable, IHonorTarget

(ctor) AgapiteElemental()
(ctor) AgapiteElemental( int oreAmount )
(ctor) AgapiteElemental( Serial serial )
bool AutoDispel( get; )
bool BleedImmune( get; )
int TreasureMapLevel( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual void Serialize( GenericWriter writer )