(static) void GivePowerScrollTo( Mobile m, PowerScroll ps )
(ctor) BaseChampion( Serial serial )
(ctor) BaseChampion( AIType aiType )
(ctor) BaseChampion( AIType aiType, FightMode mode )
ChampionSkullType SkullType( get; )
PowerScroll CreateRandomPowerScroll()
virtual void Deserialize( GenericReader reader )
void GivePowerScrolls()
virtual bool OnBeforeDeath()
virtual void OnDeath( Container c )
virtual void Serialize( GenericWriter writer )