Back to Server.Network
SocketPool
(
static
)
bool
Created(
get
; )
(
static
)
int
InitialCapacity(
get
;
set
; )
(
static
) Socket AcquireSocket()
(
static
)
void
Create()
(
static
)
void
Destroy()
(
static
)
void
ReleaseSocket( Socket s )
(
ctor
) SocketPool()