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PoolOfAcid : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHued, IComparable<Item>, ISerializable

(ctor) PoolOfAcid()
(ctor) PoolOfAcid( Serial serial )
(ctor) PoolOfAcid( TimeSpan duration, int minDamage, int maxDamage )
string DefaultName( get; )
bool Drying( get; set; )
TimeSpan Duration( get; set; )
int MaxDamage( get; set; )
int MinDamage( get; set; )
void Damage( Mobile m )
virtual void Deserialize( GenericReader reader )
virtual void OnAfterDelete()
virtual bool OnMoveOver( Mobile m )
void OnTick()
virtual void Serialize( GenericWriter writer )