Back to Server

IWeapon

Derived Types: ArcticDeathDealer, AssassinSpike, Axe, AxeOfTheHeavens, Bardiche, BaseAxe, BaseBashing, BaseKnife, BaseMeleeWeapon, BasePoleArm, BaseRanged, BaseSpear, BaseStaff, BaseSword, BaseWand, BaseWeapon, BattleAxe, BlackStaff, BladeDance, BladedStaff, BladeOfInsanity, BladeOfTheRighteous, BlazeOfDeath, BlightGrippedLongbow, Bokuto, BoneCrusher, BoneHarvester, Bonesmasher, Bow, BowOfTheJukaKing, BreathOfTheDead, Broadsword, ButcherKnife, CaptainQuacklebushsCutlass, CavortingClub, ChylothStaff, Cleaver, Club, ClumsyWand, ColdBlood, ColdForgedBlade, CompositeBow, CrescentBlade, Crossbow, Cutlass, Dagger, Daisho, DarkenedSky, DemonForks, DiamondMace, DoubleAxe, DoubleBladedStaff, DragonNunchaku, ElvenCompositeLongbow, ElvenMachete, ElvenSpellblade, EnchantedTitanLegBone, ExecutionersAxe, Exiler, FeebleWand, FireballWand, FireworksWand, Fists, FleshRipper, Frostbringer, GargoylesPickaxe, GlacialStaff, GnarledStaff, GreaterHealWand, Halberd, HammerPick, HanzosBow, HarmWand, Hatchet, HealWand, HeavyCrossbow, HolySword, IDWand, JukaBow, Kama, Katana, Kryss, Lajatang, Lance, LargeBattleAxe, Leafblade, LegacyOfTheDreadLord, LightningWand, Longsword, LuminousRuneBlade, LunaLance, Mace, MagicalShortbow, MagicArrowWand, MagicWand, ManaDrainWand, Maul, MelisandesCorrodedHatchet, NightsKiss, NoDachi, NoxRangersHeavyCrossbow, Nunchaku, OrnateAxe, OverseerSunderedBlade, PeasantsBokuto, PhantomStaff, Pickaxe, Pike, PilferedDancerFans, Pitchfork, PixieSwatter, ProspectorsTool, QuarterStaff, RadiantScimitar, RaedsGlory, RepeatingCrossbow, RighteousAnger, RuneBlade, RuneCarvingKnife, Sai, Scepter, Scimitar, Scythe, SerpentsFang, ShaminoCrossbow, ShardThrasher, ShepherdsCrook, ShortSpear, SilvanisFeywoodBow, SkinningKnife, SoulSeeker, Spear, StaffOfPower, StaffOfTheMagi, SturdyPickaxe, SwordOfTheStampede, SwordsOfProsperity, TalonBite, Tekagi, Tessen, Tetsubo, TheBeserkersMaul, TheDestroyer, TheDragonSlayer, TheDryadBow, TheHorselord, TheNightReaper, TheTaskmaster, ThinLongsword, TitansHammer, TribalSpear, TwoHandedAxe, VikingSword, Wakizashi, WarAxe, WarCleaver, WarFork, WarHammer, WarMace, WeaknessWand, WildStaff, WindsEdge, WrathOfTheDryad, Yumi, ZyronicClaw

int MaxRange( get; )
virtual void GetStatusDamage( Mobile from, out int min, out int max )
virtual void OnBeforeSwing( Mobile attacker, Mobile defender )
virtual TimeSpan OnSwing( Mobile attacker, Mobile defender )