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TownMonolith : BaseMonolith, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

(ctor) TownMonolith()
(ctor) TownMonolith( Town town )
(ctor) TownMonolith( Serial serial )
int DefaultLabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnTownChanged()
virtual void Serialize( GenericWriter writer )