ReportMurdererGump : Gump
(static) void EventSink_PlayerDeath( PlayerDeathEventArgs e )
(static) void Initialize()
(ctor) ReportMurdererGump( Mobile victum, List`1 killers )
(ctor) ReportMurdererGump( Mobile victum, List`1 killers, int idx )
void BuildGump()
virtual void OnResponse( NetState state, RelayInfo info )