Back to Server.Spells
SpellRegistry
(
ctor
) SpellRegistry()
int
Count{
get
; }
Type[] Types{
get
; }
Spell
NewSpell(
string
name,
Mobile
caster,
SpellScroll
scroll )
Spell
NewSpell(
int
spellID,
Mobile
caster,
SpellScroll
scroll )
void
Register(
int
spellID, Type type )