Commands
(ctor) Commands()
string CommandPrefix{ get; set; }
Hashtable Entries{ get; }
void Add_OnCommand( CommandEventArgs e )
void Go_OnCommand( CommandEventArgs e )
void GuildProps_OnCommand( CommandEventArgs e )
bool Handle( Mobile from, string text )
void Pages_OnCommand( CommandEventArgs e )
void Props_OnCommand( CommandEventArgs e )
void Register( string command, AccessLevel access, CommandEventHandler handler )
void Save_OnCommand( CommandEventArgs e )
void SignGen_OnCommand( CommandEventArgs e )
string[] Split( string value )
void Tile_OnCommand( CommandEventArgs e )