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Corpse : Container, IEntity, IPoint3D, IPoint2D

(ctor) Corpse( Serial serial )
(ctor) Corpse( Mobile owner, ArrayList equipItems, string name )
ArrayList EquipItems{ get; }
virtual void Deserialize( GenericReader reader )
virtual void OnSingleClick( Mobile from )
void SendInfoTo( NetState state )
virtual void Serialize( GenericWriter writer )