Back to Server.Movement
Movement
(
ctor
) Movement()
bool
CheckMovement(
Mobile
m,
Direction
d,
out
ref
int
newZ )
int
GetStartZ(
Mobile
m )
bool
IsOk(
int
x,
int
y,
int
ourZ,
Tile
[] tiles, ArrayList items )
void
Offset(
Direction
d,
ref
int
x,
ref
int
y )