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Skill

(ctor) Skill( Skills owner, SkillInfo info, GenericReader reader )
(ctor) Skill( Skills owner, SkillInfo info, int baseValue, int cap, SkillLock skillLock )
double Base{ get; set; }
int BaseFixedPoint{ get; set; }
double Cap{ get; set; }
int CapFixedPoint{ get; set; }
SkillInfo Info{ get; }
SkillLock Lock{ get; }
string Name{ get; }
Skills Owner{ get; }
int SkillID{ get; }
SkillName SkillName{ get; }
double Value{ get; }
void Serialize( GenericWriter writer )
void SetLockNoRelay( SkillLock skillLock )