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Rectangle3D

(ctor) Rectangle3D( IPoint3D start, IPoint3D end )
(ctor) Rectangle3D( int x, int y, int z, int width, int height, int depth )
int Depth{ get; }
IPoint3D End{ get; set; }
int Height{ get; }
IPoint3D Start{ get; set; }
int Width{ get; }
bool Contains( IPoint3D p )