Commands
(ctor) Commands()
string CommandPrefix{ get; set; }
Hashtable Entries{ get; }
static void Add_OnCommand( CommandEventArgs e )
static void GuildProps_OnCommand( CommandEventArgs e )
static bool Handle( Mobile from, string text )
static void Props_OnCommand( CommandEventArgs e )
static void Recompile_OnCommand( CommandEventArgs e )
static void Register( string command, AccessLevel access, CommandEventHandler handler )
static void Resend_OnCommand( CommandEventArgs e )
static void SignGen_OnCommand( CommandEventArgs e )
static string[] Split( string value )
static void Tile_OnCommand( CommandEventArgs e )
static void Update_OnCommand( CommandEventArgs e )