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Skills

(ctor) Skills( Mobile owner )
(ctor) Skills( Mobile owner, GenericReader reader )
int Cap{ get; set; }
Skill Highest{ get; }
Skill Item{ get; }
Skill Item{ get; }
int Length{ get; }
Mobile Owner{ get; }
int Total{ get; set; }
void OnSkillChange( Skill skill )
void Serialize( GenericWriter writer )
static bool UseSkill( Mobile from, int skillID )
static bool UseSkill( Mobile from, SkillName name )