Target
(ctor) Target( int range, bool allowGround, TargetFlags flags )
bool AllowGround{ get; set; }
TargetFlags Flags{ get; set; }
int Range{ get; set; }
int TargetID{ get; }
void Cancel( Mobile from, TargetCancelType type )
virtual Packet GetPacket()
void Invoke( Mobile from, object targeted )
virtual void OnCantSeeTarget( Mobile from, object targeted )
virtual void OnTarget( Mobile from, object targeted )
virtual void OnTargetCancel( Mobile from, TargetCancelType cancelType )
virtual void OnTargetDeleted( Mobile from, object targeted )
virtual void OnTargetFinish( Mobile from )
virtual void OnTargetOutOfRange( Mobile from, object targeted )