(ctor) MageAI( BaseCreature m )
bool CanDispel( Mobile m )
virtual Spell ChooseSpell( Mobile c )
virtual bool DoCombat()
virtual Spell DoCombo( Mobile c )
virtual Spell DoDispel( Mobile toDispel )
virtual bool DoFlee()
virtual bool DoGuard()
virtual bool DoWander()
Mobile FindDispelTarget( bool activeOnly )
virtual Spell GetRandomDamageSpell()
void ProcessTarget( Target targ )
void Run( Direction d )
void RunFrom( Mobile m )
void RunTo( Mobile m )
virtual bool Think()