Back to Server.Engines.Craft

CraftItem

Nested Types: InternalTimer

(ctor) CraftItem( Type type, string strGroup, string strName )
string ItemGroup( get; )
string ItemName( get; )
Type ItemType( get; )
CraftResCol Ressources( get; )
CraftSkillCol Skills( get; )
void AddRes( Type type, string name, int amount )
void AddRes( Type type, string name, int amount, string strMessage )
void AddRes( Type type, string name, int amount, int localizedMessage )
void AddSkill( SkillName skillToMake, double minSkill, double maxSkill )
void AdjustSkillsValue( Mobile from, Type typeRes, CraftSystem craftSystem, ref double minSkill, ref double maxSkill )
bool ConsumeRes( Mobile from, Type typeRes, CraftSystem craftSystem, ref int resHue )
void Craft( Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool )
int EvalQuality( Mobile from, double minSkill, double maxSkill, SkillName skillName )
bool GiveBackMaterials( Mobile from )
bool SkillCheck( Mobile from, Type typeRes, CraftSystem craftSystem, ref int quality )