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MeeleeAI :
BaseAI
Nested Types:
MeeleeState
(
ctor
) MeeleeAI(
BaseCreature
m )
virtual
bool
DoCombat()
virtual
bool
DoFlee()
virtual
bool
DoGuard()
virtual
bool
DoWander()
void
EnterGuardMode(
double
duration,
bool
clearCombatant )
virtual
bool
Think()