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BaseAggressive : Mobile, IEntity, IPoint3D, IPoint2D

Derived Types: Daemon, EnergyVortex, GrayDragon, RedDragon

Nested Types: AITimer

(ctor) BaseAggressive()
(ctor) BaseAggressive( Serial serial )
virtual void AquireCombatant()
bool CanDispel( Mobile m )
virtual void Deserialize( GenericReader reader )
Mobile FindDispelTarget( bool activeOnly )
virtual double GetValueFrom( Mobile m )
void Idle()
virtual void OnAfterDelete()
virtual void OnTargetChange()
void Run( Direction d )
void RunFrom( Mobile m )
void RunTo( Mobile m )
virtual void Serialize( GenericWriter writer )