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NetState

(ctor) NetState( Socket socket, MessagePump messagePump )
Account Account( get; set; )
ByteQueue Buffer( get; )
CityInfo[] CityInfo( get; set; )
bool CompressionEnabled( get; set; )
Gump[] Gumps( get; )
HuePicker[] HuePickers( get; )
ArrayList Instances( get; )
IMenu[] Menus( get; )
Mobile Mobile( get; set; )
bool Running( get; )
bool Seeded( get; set; )
int Sequence( get; set; )
ServerInfo[] ServerInfo( get; set; )
Socket Socket( get; )
ArrayList Trades( get; )
void AddGump( Gump g )
void AddHuePicker( HuePicker huePicker )
void AddMenu( IMenu m )
void CancelAllTrades()
void Continue()
void Dispose()
SecureTrade FindTrade( Mobile m )
void LaunchBrowser( string url )
void OnReceive( IAsyncResult asyncResult )
void OnSend( IAsyncResult asyncResult )
static void ProcessDisposedQueue()
void RemoveGump( int index )
void RemoveHuePicker( int index )
void RemoveMenu( int index )
void RemoveTrade( SecureTrade trade )
void Send( Packet p )
void Start()
virtual string ToString()
Container TradeWith( NetState state )
void ValidateAllTrades()