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DefBowFletching : CraftSystem

(ctor) DefBowFletching()
CraftSystem CraftSystem( get; )
string GumpTitle( get; )
int GumpTitlePos( get; )
SkillName MainSkill( get; )
virtual bool CanCraft( Mobile from, BaseTool tool, Type itemType )
virtual void InitCraftList()
virtual void PlayCraftEffect( Mobile from )
virtual void PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality )