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BaseGuard : Mobile, IEntity, IPoint3D, IPoint2D

Derived Types: ArcherGuard, WarriorGuard

(ctor) BaseGuard( Serial serial )
(ctor) BaseGuard( Mobile target )
Mobile Focus( get; set; )
virtual void Deserialize( GenericReader reader )
virtual bool OnBeforeDeath()
virtual void Serialize( GenericWriter writer )
static void Spawn( Mobile target )
static void Spawn( Mobile target, int amount, bool onlyAdditional )