Back to Server

TileMatrixPatch

(ctor) TileMatrixPatch( TileMatrix matrix, int index )
int LandBlocks( get; )
int StaticBlocks( get; )
static int _lread( IntPtr hFile, void *lpBuffer, int wBytes )
int PatchLand( TileMatrix matrix, string dataPath, string indexPath )
int PatchStatics( TileMatrix matrix, string dataPath, string indexPath, string lookupPath )