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FeluccaTown : Region, IComparable

(static) void Initialize()
(ctor) FeluccaTown( string name, Type guardType )
virtual bool AllowHousing( Mobile from, Point3D p )
virtual void MakeGuard( Mobile focus )
virtual bool OnBeginSpellCast( Mobile m, Spell s )
virtual void OnCriminalAction( Mobile m )
virtual void OnEnter( Mobile m )
virtual void OnExit( Mobile m )
virtual void OnSpeech( SpeechEventArgs args )