SpellHelper
(static) void AddStatBonus( Mobile caster, Mobile target, StatType type )
(static) void AddStatCurse( Mobile caster, Mobile target, StatType type )
(static) void CheckReflect( int circle, ref Mobile caster, ref Mobile target )
(static) void CheckReflect( int circle, Mobile caster, ref Mobile target )
(static) bool CheckTown( IPoint3D loc, Mobile caster )
(static) bool CheckTown( Point3D loc, Mobile caster )
(static) TimeSpan GetDuration( Mobile caster )
(static) int GetOffset( Mobile caster )
(static) bool IsTown( IPoint3D loc, Mobile caster )
(static) bool IsTown( Point3D loc, Mobile caster )
(static) void Summon( BaseCreature creature, Mobile caster, int sound, TimeSpan duration, bool scaleDuration, bool scaleStats )
(ctor) SpellHelper()