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Plank : Item, IEntity, IPoint3D, IPoint2D, IHued, ILockable

Nested Types: CloseTimer

(ctor) Plank( Serial serial )
(ctor) Plank( Boat boat, PlankSide side, uint keyval )
bool IsOpen( get; )
uint KeyValue( get; set; )
bool Locked( get; set; )
PlankSide Side( get; set; )
bool Close()
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual bool OnMoveOver( Mobile from )
void Open()
virtual void Serialize( GenericWriter writer )
void Turn( Direction dir )
bool ValidLand( int x, int y, int z )