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BaseVendor : BaseCreature, IEntity, IPoint3D, IPoint2D, IHued, IVendor

Derived Types: Alchemist, AnimalTrainer, Architect, Armorer, Baker, Bard, Blacksmith, Bower, Bowyer, Butcher, Carpenter, Cobbler, HairStylist, Herbalist, InnKeeper, Jeweler, LeatherWorker, Mage, Scribe, Tailor, TavernKeeper, Tinker, Weaponsmith, Weaver

(ctor) BaseVendor( Serial serial )
(ctor) BaseVendor( string title )
Container BuyPack( get; )
DateTime LastRestock( get; set; )
TimeSpan RestockDelay( get; )
ArrayList SBInfos( get; )
virtual void Deserialize( GenericReader reader )
virtual IBuyItemInfo[] GetBuyInfo()
virtual void GetContextMenuEntries( Mobile from, ArrayList list )
virtual IShopSellInfo[] GetSellInfo()
virtual void InitBody()
virtual void InitOutfit()
virtual void InitSBInfo()
void LoadSBInfo()
virtual bool OnBuyItems( Mobile buyer, ArrayList list )
virtual bool OnSellItems( Mobile seller, ArrayList list )
virtual void Restock()
virtual void Serialize( GenericWriter writer )
virtual void VendorBuy( Mobile from )
virtual void VendorSell( Mobile from )