(static) bool CheckBlock( Rectangle2D block, Map map )
(ctor) Boat( Serial serial )
(ctor) Boat( Mobile owner, int baseid )
int Height( get; )
Point3D HoldOffset( get; )
TimeSpan MoveDelay( get; )
Point3D PlankOffset( get; )
TillerMan Tiller( get; )
Point3D TillerOffset( get; )
int Width( get; )
virtual void Deserialize( GenericReader reader )
bool Move( int dist )
bool Move( Direction dir, int distance )
virtual void OnAfterDelete()
virtual void OnLocationChange( Point3D old )
virtual void OnMapChange()
virtual void Serialize( GenericWriter writer )
bool SetDirection( Direction dir )
void StartMove( int speed )
void StartMove( Direction dir, int speed )
void StopMove()