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Nightmare :
BaseMount
,
IEntity
,
IPoint3D
,
IPoint2D
,
IHued
,
IMount
(
ctor
) Nightmare()
(
ctor
) Nightmare(
string
name )
(
ctor
) Nightmare(
Serial
serial )
int
Hides(
get
; )
HideType
HideType(
get
; )
int
Meat(
get
; )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
Serialize(
GenericWriter
writer )