Jail : Region, IComparable
(static) void Initialize()
(ctor) Jail( Map map )
virtual bool AllowBenificial( Mobile from, Mobile target )
virtual bool AllowHarmful( Mobile from, Mobile target )
virtual bool AllowHousing( Mobile from, Point3D p )
virtual double LightLevel( Mobile m, double level )
virtual bool OnBeginSpellCast( Mobile from, ISpell s )
virtual bool OnCombatantChange( Mobile from, Mobile Old, Mobile New )
virtual bool OnSkillUse( Mobile from, int Skill )