Back to Server.Items

FireballScroll : SpellScroll, IEntity, IPoint3D, IPoint2D, IHued

(ctor) FireballScroll()
(ctor) FireballScroll( int amount )
(ctor) FireballScroll( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual Item Dupe( int amount )
virtual void Serialize( GenericWriter writer )