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GameLoginEventArgs : EventArgs
(
ctor
) GameLoginEventArgs(
NetState
state,
string
un,
string
pw )
bool
Accepted(
get
;
set
; )
CityInfo
[] CityInfo(
get
;
set
; )
string
Password(
get
; )
NetState
State(
get
; )
string
Username(
get
; )