Back to Server.Mobiles

Nightmare : BaseMount, IEntity, IPoint3D, IPoint2D, IHued, IMount

(ctor) Nightmare()
(ctor) Nightmare( string name )
(ctor) Nightmare( Serial serial )
int Hides( get; )
HideType HideType( get; )
int Meat( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )