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SmallBOD : Item, IEntity, IPoint3D, IPoint2D, IHued

Derived Types: SmallSmithBOD

(static) BulkMaterialType GetArmorMaterial( BaseArmor armor )
(static) BulkMaterialType GetRandomMaterial( BulkMaterialType start, double[] chances )
(ctor) SmallBOD()
(ctor) SmallBOD( Serial serial )
(ctor) SmallBOD( int hue, int amountMax, Type type, int number, int graphic, bool requireExeptional, BulkMaterialType material )
int AmountCur( get; set; )
int AmountMax( get; set; )
int Graphic( get; set; )
int LabelNumber( get; )
BulkMaterialType Material( get; set; )
int Number( get; set; )
bool RequireExceptional( get; set; )
Type Type( get; set; )
void BeginCombine( Mobile from )
virtual void Deserialize( GenericReader reader )
void EndCombine( Mobile from, object o )
virtual void GetProperties( Mobile from, ObjectPropertyList list )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )