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Hatchet : BaseAxe, IEntity, IPoint3D, IPoint2D, IHued, IWeapon

(ctor) Hatchet()
(ctor) Hatchet( Serial serial )
WeaponAbility PrimaryAbility( get; )
WeaponAbility SecondaryAbility( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )