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Packet

Derived Types: AccountLoginAck, AccountLoginRej, AsciiMessage, AssistVersionReq, BoltEffect, BondedStatus, BookHeader, BookPageDetails, CancelArrow, CancelTarget, ChangeCharacter, ChangeCombatant, ChangeUpdateRange, CharacterList, CharacterListUpdate, ChatMessagePacket, ClearWeaponAbility, ClientVersionReq, CloseGump, CloseSecureTrade, ContainerContent, ContainerContentUpdate, ContainerDisplay, CorpseContent, CorpseEquip, CurrentTime, CustomHouse, DeathAnimation, DeathStatus, DeleteResult, DisplayBuyList, DisplayContextMenu, DisplayEquipmentInfo, DisplayGump, DisplayHuePicker, DisplayItemListMenu, DisplayPaperdoll, DisplayProfile, DisplayQuestionMenu, DisplaySecureTrade, DisplaySignGump, DisplaySpellbook, DragEffect, EndVendorBuy, EndVendorSell, EquipUpdate, FollowMessage, GlobalLightLevel, GodModeReply, GQCount, GQRequest, HuedEffect, InvalidMapEnable, LaunchBrowser, LiftRej, LoginComplete, LoginConfirm, LogoutAck, MapChange, MapCommand, MapDetails, MapPatches, MessageLocalized, MessageLocalizedAffix, MobileAnimation, MobileAttributes, MobileAttributesN, MobileHits, MobileHitsN, MobileIncoming, MobileMana, MobileManaN, MobileMoving, MobileName, MobileStam, MobileStamN, MobileStatus, MobileStatusCompact, MobileStatusExtended, MobileUpdate, MovementAck, MovementRej, MultiTargetReq, NewSpellbookContent, NullFastwalkStack, ObjectHelpResponse, ObjectPropertyList, OPLInfo, ParticleEffect, PartyEmptyList, PartyInvitation, PartyMemberList, PartyRemoveMember, PartyTextMessage, PathfindMessage, PersonalLightLevel, PingAck, PlayerMove, PlayMusic, PlayServerAck, PlaySound, PopupMessage, RemoveItem, RemoveMobile, ScrollMessage, SeasonChange, SecureTradeEquip, Sequence, ServerChange, SetArrow, SetWarMode, SkillChange, SkillUpdate, SpellbookContent, StatLockInfo, SupportedFeatures, Swing, TargetReq, TripTimeResponse, UnicodeMessage, UnicodePrompt, UnkD3, UpdateSecureTrade, UTripTimeResponse, VendorBuyContent, VendorBuyList, VendorSellList, Weather, WorldItem

(ctor) Packet( int packetID )
(ctor) Packet( int packetID, int length )
PacketWriter UnderlyingStream( get; )
byte[] Compile( bool compress )
void EnsureCapacity( int length )
void InternalCompile( bool compress )