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Food : Item, IEntity, IPoint3D, IPoint2D, IHued

Derived Types: Apple, ApplePie, Bacon, Banana, BreadLoaf, Cabbage, Cake, Cantaloupe, Carrot, CheeseWedge, CheeseWheel, ChickenLeg, Coconut, CookedBird, Cookies, Dates, FishSteak, FrenchBread, FriedEggs, Grapes, Ham, LambLeg, Lemon, Lettuce, Lime, Muffins, Onion, Peach, PeachCobbler, Pear, Pizza, Pumpkin, Quiche, Ribs, RoastPig, Sausage, Squash, Watermelon

(static) bool FillHunger( Mobile from, int fillFactor )
(ctor) Food( Serial serial )
(ctor) Food( int itemID )
(ctor) Food( int amount, int itemID )
int FillFactor( get; set; )
Poison Poison( get; set; )
Mobile Poisoner( get; set; )
virtual void Deserialize( GenericReader reader )
void Eat( Mobile from )
virtual void GetContextMenuEntries( Mobile from, ArrayList list )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )