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BaseTreasureChest : LockableContainer, IEntity, IPoint3D, IPoint2D, IHued, ITelekinesisable, ILockable, ILockpickable

Derived Types: MetalGoldenTreasureChest, MetalTreasureChest, WoodenTreasureChest

Nested Types: TreasureLevel, TreasureResetTimer

(ctor) BaseTreasureChest( Serial serial )
(ctor) BaseTreasureChest( int itemID, int gumpID, int defaultDropSound, Rectangle2D bounds )
TreasureLevel Level( get; set; )
short MaxSpawnTime( get; set; )
short MinSpawnTime( get; set; )
void ClearContents()
virtual void Deserialize( GenericReader reader )
virtual void GenerateTreasure()
virtual void LockPick( Mobile from )
void Reset()
virtual void Serialize( GenericWriter writer )
virtual void SetLockLevel()
void StartResetTimer()