(static) SkillName[] Skills( get; set; )
(static) PowerScroll CreateRandom( int min, int max )
(static) PowerScroll CreateRandomNoCraft( int min, int max )
(ctor) PowerScroll( Serial serial )
(ctor) PowerScroll( SkillName skill, double value )
SkillName Skill( get; set; )
double Value( get; set; )
virtual void AddNameProperty( ObjectPropertyList list )
virtual void Deserialize( GenericReader reader )
string GetName()
string GetNameLocalized()
virtual void OnDoubleClick( Mobile from )
virtual void OnSingleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
void Use( Mobile from, bool firstStage )