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BaseShield : BaseArmor, IEntity, IPoint3D, IPoint2D, IHued, IArmor

Derived Types: BronzeShield, Buckler, ChaosShield, HeaterShield, MetalKiteShield, MetalShield, OrderShield, WoodenKiteShield, WoodenShield

(ctor) BaseShield( Serial serial )
(ctor) BaseShield( int itemID, int baseRating )
(ctor) BaseShield( int itemID, int baseRating, ArmorMaterialType material )
double ArmorRating( get; )
virtual void Deserialize( GenericReader reader )
virtual int OnHit( BaseWeapon weapon, int damage )
virtual void Serialize( GenericWriter writer )