Back to Server.Mobiles

PlayerMobile : Mobile, IEntity, IPoint3D, IPoint2D, IHued

Nested Types: CountAndTimeStamp

(ctor) PlayerMobile()
(ctor) PlayerMobile( Serial s )
ArrayList VisibilityList( get; )
bool AntiMacroCheck( Skill skill, object obj )
virtual bool CanSee( Mobile m )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )