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Jailing

(static) void EventSink_Login( LoginEventArgs e )
(static) void Initialize()
(static) JailContext Jail( Mobile player, Mobile from )
(static) void Jail_OnCommand( CommandEventArgs e )
(static) void Jail_OnTarget( Mobile from, object obj )
(static) void Release( Mobile player, Mobile from )
(static) void Release_OnCommand( CommandEventArgs e )
(static) void Release_OnTarget( Mobile from, object obj )
(ctor) Jailing()