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IWeapon
Derived Types:
Axe
,
AxeOfTheHeavens
,
Bardiche
,
BaseAxe
,
BaseBashing
,
BaseKnife
,
BaseMeleeWeapon
,
BasePoleArm
,
BaseRanged
,
BaseSpear
,
BaseStaff
,
BaseSword
,
BaseWand
,
BaseWeapon
,
BattleAxe
,
BlackStaff
,
BladedStaff
,
BladeOfInsanity
,
BladeOfTheRighteous
,
BoneCrusher
,
BoneHarvester
,
Bow
,
BreathOfTheDead
,
Broadsword
,
ButcherKnife
,
Cleaver
,
Club
,
ClumsyWand
,
CompositeBow
,
CrescentBlade
,
Crossbow
,
Cutlass
,
Dagger
,
DoubleAxe
,
DoubleBladedStaff
,
ExecutionersAxe
,
FeebleWand
,
FireballWand
,
FireworksWand
,
Fists
,
Frostbringer
,
GargoylesPickaxe
,
GnarledStaff
,
GreaterHealWand
,
Halberd
,
HammerPick
,
HarmWand
,
Hatchet
,
HealWand
,
HeavyCrossbow
,
IDWand
,
JukaBow
,
Katana
,
Kryss
,
Lance
,
LargeBattleAxe
,
LegacyOfTheDreadLord
,
LightningWand
,
Longsword
,
Mace
,
MagicArrowWand
,
MagicWand
,
ManaDrainWand
,
Maul
,
Pickaxe
,
Pike
,
Pitchfork
,
ProspectorsTool
,
QuarterStaff
,
RepeatingCrossbow
,
Scepter
,
Scimitar
,
Scythe
,
SerpentsFang
,
ShepherdsCrook
,
ShortSpear
,
SkinningKnife
,
Spear
,
StaffOfTheMagi
,
SturdyPickaxe
,
TheBeserkersMaul
,
TheDragonSlayer
,
TheTaskmaster
,
ThinLongsword
,
TitansHammer
,
TribalSpear
,
TwoHandedAxe
,
VikingSword
,
WarAxe
,
WarFork
,
WarHammer
,
WarMace
,
WeaknessWand
,
ZyronicClaw
int
MaxRange(
get
; )
virtual
void
GetStatusDamage(
Mobile
from,
out
int
min,
out
int
max )
virtual
TimeSpan OnSwing(
Mobile
attacker,
Mobile
defender )