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TreasureMapChest : LockableContainer, IEntity, IPoint3D, IPoint2D, IHued, ITelekinesisable, ILockable, ILockpickable

Nested Types: DeleteTimer, RemoveEntry, RemoveGump

(static) void AddItems( Container cont, int[] amounts, Type[] types )
(static) void ClearAmounts( int[] list )
(static) void Fill( LockableContainer cont, int level )
(static) void GetRandomAOSStats( out int attributeCount, out int min, out int max )
(ctor) TreasureMapChest( int level )
(ctor) TreasureMapChest( Serial serial )
(ctor) TreasureMapChest( Mobile owner, int level )
Rectangle2D Bounds( get; )
int DefaultDropSound( get; )
int DefaultGumpID( get; )
DateTime DeleteTime( get; )
int Level( get; set; )
Mobile Owner( get; set; )
void BeginRemove( Mobile from )
virtual bool CheckItemUse( Mobile from, Item item )
virtual bool CheckLift( Mobile from, Item item )
bool CheckLoot( Mobile m, bool criminalAction )
virtual void Deserialize( GenericReader reader )
void EndRemove( Mobile from )
virtual void GetContextMenuEntries( Mobile from, ArrayList list )
virtual void OnAfterDelete()
virtual bool OnDragDrop( Mobile from, Item dropped )
virtual bool OnDragDropInto( Mobile from, Item item, Point3D p )
virtual void OnItemLifted( Mobile from, Item item )
virtual void Serialize( GenericWriter writer )