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HouseTeleporter : Item, IEntity, IPoint3D, IPoint2D, IHued, ISecurable

Nested Types: DelayTimer, EffectTimer

(ctor) HouseTeleporter( Serial serial )
(ctor) HouseTeleporter( int itemID )
(ctor) HouseTeleporter( int itemID, Item target )
SecureLevel Level( get; set; )
Item Target( get; set; )
bool CheckAccess( Mobile m )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, ArrayList list )
virtual bool OnMoveOver( Mobile m )
virtual void Serialize( GenericWriter writer )