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EtherealWarrior : BaseCreature, IEntity, IPoint3D, IPoint2D, IHued

(ctor) EtherealWarrior()
(ctor) EtherealWarrior( Serial serial )
bool InitialInnocent( get; )
virtual void Deserialize( GenericReader reader )
virtual int GetAngerSound()
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual int GetIdleSound()
virtual void OnGaveMeleeAttack( Mobile defender )
virtual void OnGotMeleeAttack( Mobile attacker )
virtual void Serialize( GenericWriter writer )