(ctor) BaseWand( Serial serial )
(ctor) BaseWand( WandEffect effect, int minCharges, int maxCharges )
int Charges( get; set; )
WandEffect Effect( get; set; )
void Cast( Spell spell )
void ConsumeCharge( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void DoWandTarget( Mobile from, object o )
virtual void GetProperties( ObjectPropertyList list )
virtual void OnDoubleClick( Mobile from )
virtual void OnSingleClick( Mobile from )
virtual bool OnWandTarget( Mobile from, object o )
virtual void OnWandUse( Mobile from )
virtual void Serialize( GenericWriter writer )