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SavageMask : BaseHat, IEntity, IPoint3D, IPoint2D, IHued, IDyable, IScissorable

(static) int GetRandomHue()
(ctor) SavageMask()
(ctor) SavageMask( int hue )
(ctor) SavageMask( Serial serial )
int ColdResistance( get; )
int EnergyResistance( get; )
int FireResistance( get; )
int PhysicalResistance( get; )
int PoisonResistance( get; )
virtual void Deserialize( GenericReader reader )
virtual bool Dye( Mobile from, DyeTub sender )
virtual void Serialize( GenericWriter writer )