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UncutCloth : Item, IEntity, IPoint3D, IPoint2D, IHued, IScissorable, IDyable, ICommodity

(ctor) UncutCloth()
(ctor) UncutCloth( int amount )
(ctor) UncutCloth( Serial serial )
string Server.Items.ICommodity.Description( get; )
virtual void Deserialize( GenericReader reader )
virtual Item Dupe( int amount )
virtual bool Dye( Mobile from, DyeTub sender )
virtual void OnSingleClick( Mobile from )
virtual bool Scissor( Mobile from, Scissors scissors )
virtual void Serialize( GenericWriter writer )