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MagicWizardsHat : BaseHat, IEntity, IPoint3D, IPoint2D, IHued, IDyable, IScissorable

(ctor) MagicWizardsHat()
(ctor) MagicWizardsHat( Serial serial )
(ctor) MagicWizardsHat( int hue )
int ColdResistance( get; )
int EnergyResistance( get; )
int FireResistance( get; )
int LabelNumber( get; )
int PhysicalResistance( get; )
int PoisonResistance( get; )
void AddStatMods( Mobile m )
virtual void Deserialize( GenericReader reader )
virtual void OnAdded( object parent )
virtual void OnRemoved( object parent )
void RemoveStatMods( Mobile m )
virtual void Serialize( GenericWriter writer )