Back to Server.Mobiles

IceFiend : BaseCreature, IEntity, IPoint3D, IPoint2D, IHued

(ctor) IceFiend()
(ctor) IceFiend( Serial serial )
int Meat( get; )
int TreasureMapLevel( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )