Sector
(static) ArrayList EmptyList( get; )
(ctor) Sector( int x, int y, Map owner )
bool Active( get; )
ArrayList Clients( get; )
ArrayList Items( get; )
ArrayList Mobiles( get; )
ArrayList Multis( get; )
Map Owner( get; )
ArrayList Players( get; )
ArrayList Regions( get; )
int X( get; )
int Y( get; )
void Activate()
void Deactivate()
void OnClientChange( NetState oldState, NetState newState )
void OnEnter( Region r )
void OnEnter( Item item )
void OnEnter( Mobile m )
void OnLeave( Region r )
void OnLeave( Item item )
void OnLeave( Mobile m )
void OnMultiEnter( Item item )
void OnMultiLeave( Item item )