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Properties

Nested Types: PropsTarget

(static) bool CIEqual( string l, string r )
(static) string ConstructFromString( Type type, object obj, string value, ref object constructed )
(static) CommandPropertyAttribute GetCPA( PropertyInfo p )
(static) string GetValue( Mobile from, object o, string name )
(static) void GuildProps_OnCommand( CommandEventArgs e )
(static) string IncreaseValue( Mobile from, object o, string[] args )
(static) string InternalGetValue( object o, PropertyInfo p )
(static) string InternalSetValue( Mobile from, object o, PropertyInfo p, string value, bool shouldLog )
(static) bool IsChar( Type t )
(static) bool IsEnum( Type t )
(static) bool IsNumeric( Type t )
(static) bool IsParsable( Type t )
(static) bool IsString( Type t )
(static) bool IsType( Type t )
(static) object Parse( object o, Type t, string value )
(static) void Props_OnCommand( CommandEventArgs e )
(static) void Register()
(static) string SetValue( Mobile from, object o, string name, string value )
(ctor) Properties()