Back to Server.Items

Board : Item, IEntity, IPoint3D, IPoint2D, IHued, ICommodity

(ctor) Board()
(ctor) Board( Serial serial )
(ctor) Board( int amount )
string Server.Items.ICommodity.Description( get; )
virtual void Deserialize( GenericReader reader )
virtual Item Dupe( int amount )
virtual void Serialize( GenericWriter writer )