Back to Server.Items

StaffOfTheMagi : BlackStaff, IEntity, IPoint3D, IPoint2D, IHued, IWeapon

(ctor) StaffOfTheMagi()
(ctor) StaffOfTheMagi( Serial serial )
int ArtifactRarity( get; )
int InitMaxHits( get; )
int InitMinHits( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetDamageTypes( out int phys, out int fire, out int cold, out int pois, out int nrgy )
virtual void Serialize( GenericWriter writer )