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GuildHouse : BaseHouse, IEntity, IPoint3D, IPoint2D, IHued

(ctor) GuildHouse( Mobile owner )
(ctor) GuildHouse( Serial serial )
Rectangle2D[] Area( get; )
HousePlacementEntry ConvertEntry( get; )
int ConvertOffsetX( get; )
int ConvertOffsetY( get; )
int DefaultPrice( get; )
virtual void Deserialize( GenericReader reader )
virtual HouseDeed GetDeed()
virtual void Serialize( GenericWriter writer )