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SummonCreatureScroll : SpellScroll, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHued, IComparable<Item>, ISerializable

(ctor) SummonCreatureScroll()
(ctor) SummonCreatureScroll( int amount )
(ctor) SummonCreatureScroll( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )