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ScaledSwampDragon : BaseMount, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHued, IComparable<Mobile>, ISerializable, IHonorTarget, IMount

(ctor) ScaledSwampDragon()
(ctor) ScaledSwampDragon( string name )
(ctor) ScaledSwampDragon( Serial serial )
bool AutoDispel( get; )
FoodType FavoriteFood( get; )
virtual void Deserialize( GenericReader reader )
virtual double GetControlChance( Mobile m, bool useBaseSkill )
virtual void Serialize( GenericWriter writer )