Back to Server.Items

WoodlandBelt : BaseWaist, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHued, IComparable<Item>, ISerializable, IDyable, IScissorable, IFactionItem, ICraftable, IWearableDurability, IDurability

(ctor) WoodlandBelt()
(ctor) WoodlandBelt( int hue )
(ctor) WoodlandBelt( Serial serial )
Race RequiredRace( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )